Decay, spirit item

Spirit item · tier 3 · 3,200 souls · active

Decay stats, win rate and best heroes

Inflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does not apply item procs.

Dgrade

Win rate

45.9%

43 of 46 at tier 3

Against its tier

−4.8

points; tier avg 50.7%

Bought by

1.2%

of players

Bought at

~21:46

average

Cost

3,200

souls

Bought in

197.0k

player games, 7 days

The read on Decay

Decay is a tier 3 spirit item costing 3,200 souls. About 1 player in 83 bought it in the last 7 days, and they won 45.9% of those games: 43rd of 46 tier 3 items, where the average is 50.7%.

It's usually bought around 22 minutes. Players who bought it before 15 minutes won 50.4%; those who bought it from 28 minutes on won 41.7%.

Shiv (18% of games), Rem (8% of games) and Ivy (5% of games) buy it most often.

What Decay does

Stats

Spirit Power
+8
Bonus Health
+65

Active

Inflict damage over time to a target, dealing damage based on their current health.

Decay's damage is non-lethal and does not apply item procs.

Bleed Damage
1.95% DPS
Incoming Healing
-55%
Cast Range
20m
Duration
12s
Cooldown
30s

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

40%50%60%5m10m15m20m25m30m35m40m45m50m

Each point is every player who bought Decay in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Decay

HeroBuys it inWonBought atBuilds
Shiv18% of games45.6%~18:35Shiv build →
Rem8% of games44.6%~21:30Rem build →
Ivy5% of games53.4%~14:43Ivy build →
Nurse Harrow2% of games47.4%~23:53Nurse Harrow build →
Paige2% of games50.8%~24:14Paige build →
Graves2% of games55.8%~22:03Graves build →
The Doorman2% of games42.1%~28:29The Doorman build →
Kelvin1% of games47.4%~24:47Kelvin build →
Viscous1% of games41.9%~25:16Viscous build →
Violet1% of games44.2%~25:13Violet build →

The heroes whose players buy Decay most often, with the win rate in those games.

Decay in the patch notes

Every patch →
  1. 30 October 20261 change

    • Incoming Heal reduction increased from -50% to -55%
  2. 16 September 20262 changes

    • DPS reduced by 25%
    • Duration increased by 20%
  3. 22 May 20261 change

    • Cooldown reduced from 32s to 30s
  4. 6 March 20261 change

    • Healing Reduction increased from -45% to -50%
  5. 21 November 20251 change

    • Healing Reduction increased from -40% to -45%

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.