
Spirit item · tier 3 · 3,200 souls · active
Silence Wave stats, win rate and best heroes
Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.
The read on Silence Wave
Silence Wave is a tier 3 spirit item costing 3,200 souls. About 1 player in 148 bought it in the last 7 days, and they won 45.4% of those games: 44th of 46 tier 3 items, where the average is 50.6%.
It's usually bought around 27 minutes. Players who bought it before 19 minutes won 50.5%; those who bought it from 34 minutes on won 42.0%.
Violet (3% of games), Rem (3% of games) and Calico (2% of games) buy it most often.
What Silence Wave does
Stats
- Bonus Health
- +90
Active
Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.
Silence does not interrupt channeling abilities.
- Damage
- 75
- Cast Range
- 40m
- Cooldown
- 42s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Silence Wave in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Silence Wave
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 3% of games | 45.0% | ~23:54 | Violet build → | |
| 3% of games | 43.0% | ~26:09 | Rem build → | |
| 2% of games | 48.0% | ~27:35 | Calico build → | |
| 2% of games | 52.7% | ~18:27 | Haze build → | |
| 2% of games | 43.2% | ~31:59 | The Doorman build → | |
| 1% of games | 50.7% | ~27:59 | Paige build → | |
| 1% of games | 48.1% | ~29:52 | Lash build → | |
| 1% of games | 43.8% | ~27:32 | Silver build → | |
| 1% of games | 44.4% | ~27:25 | Bebop build → | |
| 1% of games | 44.2% | ~28:33 | Nurse Harrow build → |
The heroes whose players buy Silence Wave most often, with the win rate in those games.
Silence Wave in the patch notes
Every patch →30 October 20261 change
- Bonus Health increased from +50 to +90
6 March 20262 changes
- Damage spirit scaling increased from 0.6 to 1.0
- Cooldown reduced from 35s to 30s
21 November 20253 changes
- No longer upgrades from Spirit Sap
- No longer reduces Spirit Resistance or Spirit Power
- Now deals 100 Impact Damage (0.3 spirit power growth)
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.