
Spirit item · tier 1 · 800 souls · passive
Mystic Burst stats, win rate and best heroes
Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
The read on Mystic Burst
Mystic Burst is a tier 1 spirit item costing 800 souls. About 1 player in 3 bought it in the last 7 days, and they won 48.8% of those games: 18th of 23 tier 1 items, where the average is 49.9%.
It's usually bought around 7 minutes. Players who bought it before 2 minutes won 49.1%; those who bought it from 9 minutes on won 48.8%.
Lash (98% of games), Pocket (96% of games) and Mina (94% of games) buy it most often.
It upgrades into Tankbuster.
What Mystic Burst does
Passive
Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
- Bonus Damage
- 40
- Charge-Up Time
- 14s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Mystic Burst in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Mystic Burst
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 98% of games | 51.0% | ~3:53 | Lash build → | |
| 96% of games | 44.4% | ~4:04 | Pocket build → | |
| 94% of games | 45.1% | ~4:02 | Mina build → | |
| 94% of games | 48.3% | ~2:46 | Mo & Krill build → | |
| 93% of games | 48.0% | ~3:21 | Grey Talon build → | |
| 89% of games | 46.0% | ~5:51 | The Doorman build → | |
| 85% of games | 48.7% | ~4:38 | Apollo build → | |
| 83% of games | 53.2% | ~4:26 | Lady Geist build → | |
| 77% of games | 48.2% | ~3:53 | Bebop build → | |
| 74% of games | 54.1% | ~9:40 | Deadman Danny build → |
The heroes whose players buy Mystic Burst most often, with the win rate in those games.
Mystic Burst in the patch notes
Every patch →8 May 20251 change
- Now uses charge-up mechanic.
7 November 20241 change
- Now triggers on your base damage, rather than how much the target receives.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.