Patch notes · 25 changes
Deadlock patch notes: 5 October 2026
Valve's “Minor Update - 10-05-2026”: 25 changes, to 2 heroes. The notes in full below, with each hero's win rate in the week before and after.
What it did
Win and pick rates in the 7 days before the patch (28 Sept to 5 Oct, 578.9k matches) against the 7 days after (to 12 Oct, 734.3k matches). Dates are in UTC. The line runs from 40% to 60%, with 50% marked.
Heroes in the notes
| Hero | Win rate | Change | Before and after | Pick rate |
|---|---|---|---|---|
| 48.4% → 45.0% | −3.5 | 20.6% → 13.0% | ||
| 61.4% → 56.1% | −5.3 | 52.7% → 85.8% |
Moved most without a change
| Hero | Win rate | Change | Before and after | Pick rate |
|---|---|---|---|---|
| 45.2% → 46.6% | +1.3 | 20.5% → 18.9% | ||
| 46.0% → 47.3% | +1.3 | 43.9% → 36.5% | ||
| 54.0% → 52.9% | −1.1 | 31.4% → 27.6% | ||
| 49.8% → 49.0% | −0.8 | 28.6% → 20.4% | ||
| 47.6% → 48.4% | +0.8 | 21.5% → 22.4% | ||
| 49.7% → 49.0% | −0.7 | 28.9% → 27.8% |
The notes
- Fixed bugs that were causing troopers to walk too slowly in lane
Rat Kingbuild
- Scrap Grenade - Fixed some bugs with bouncing targeting
- Scrap Grenade - Damage increased from 65 to 70
- Scrap Grenade - T2 Damage increased from 65 to 70
- Rat Swarm - Base Cooldown reduced from 28s to 24s
- Rule, Ratannia! - Cooldown increased from 130 to 160
- Rule, Ratannia! - Damage Reduction reduced from 20% to 15%
- Rule, Ratannia! - Radius reduced from 24m to 20m
- Rule, Ratannia! - Charge Duration reduced from 12s to 10s
- Rule, Ratannia! - Bonus Move speed no longer scales with Spirit
- Rule, Ratannia! - Now falls faster while charging
- Rule, Ratannia! - T1 +1m/s Move Speed to +2m/s Move Speed
- Rule, Ratannia! - T1 No longer gives -20s cooldown (Total cooldown from 110s to 160s)
- Rule, Ratannia! - T2 No longer grants +8s Charge Duration (Total charge duration from 20s to 10s)
- Rule, Ratannia! - T2 Flag Duration reduced from +8s to +5s
- Rule, Ratannia! - T3 Damage Reduction reduced from 15% to 10% (Total Damage Reduction from 35% to 25%)
Sinclairbuild
- Base HP Regen reduced from 2 to 1
- Gun - Falloff range reduced from 25-61 to 20-60
- Gun - Reduced bullet base damage from 17.76 to 16.5
- Vexing Bolt - Now does half damage to objectives
- Spectral Assistant - Gun falloff range reduced from 25-61 to 20-60
- Rabbit Hex - Radius reduced from 6.5m to 6m
- Rabbit Hex - T3 reduced from +3m Radius to +2m
- Audience Participation - Copy duration reduced from 12s to 9s
- Audience Participation - Copied cooldown increased from 40% to 60%
How the numbers are worked out
The notes are Valve's, from their post on Steam, with each hero and item linked where its name leads a line. The numbers compare every recorded match in the 7 days before Valve posted the patch with the 7 days after, from the community deadlock-api. If Valve posted it days after the date in its title, the weeks run from the start of that date instead. A hero needs 500 matches in each window to be compared.
A change in win rate after a patch isn't all down to the patch: players try new things, other heroes change too, and a week is a short time. Heroes that moved without being named are listed so you can see how much of that there was.

